Roleplay Effects
Some magical artefacts, rituals, and crises might cause you to experience a roleplaying effect; an urge inside your mind nudging you one way or another. It’s up to you how you choose to interpret a roleplaying effect, but it should nudge your behaviour at least a little. You cannot simply ignore a roleplaying effect. However, if you’re affected by multiple roleplaying effects that contradict each other, you can choose which takes effect; the other effect is suppressed while you’re following the chosen effect.
(EG: to resist a roleplaying effect making you reckless, get yourself treated with one to make you cautious, so you can choose to be reckless or cautious in any given moment).
Cursed
Some roleplaying effects render you cursed, seriously hampering your ability to act.
While you’re affected by a curse, you cannot perform any acts of magic – including taking part in Rituals or performing Energy, Binding, Divination or Blood magic – and cannot use any other supernatural abilities you might possess. If you temporarily suppress the roleplaying effect cursing you (by drawing on an opposed roleplaying effect) then you also regain the ability to perform magic for as long as that’s the case. The curse returns when the roleplaying effect does.
Curses will have the word CURSE written at the top of the card.